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dc.contributor.authorYağci M.
dc.date.accessioned2019-11-24T20:35:17Z
dc.date.available2019-11-24T20:35:17Z
dc.date.issued2016
dc.identifier.issn1303-6521
dc.identifier.urihttps://hdl.handle.net/20.500.12513/1757
dc.description.abstractThe computer and internet technologies which show an immediate change and development, show its effect in educational field as well as all fields of life. One of the implementation areas of computer and internet technologies is the computer games. While the computer games provide recreational time to the users, it may provide environments for learning some information. Particularly, the usage of the computer games which the school-age children like every much and play without getting bored in education, is an important matter to be considered. The purpose of this study is to determine the efficiency and integration process of the educational computer games to educational environments on the basis of literature by reviewing within the frame of the performed studies. Therefore, 45 thesis and articles including the scientific studies and the educational computer games till 2015, have been analyzed with the document analysis method. It is found in the document analysis that educational computer games have positive results nearly in all studies. It is observed that it has positive effects on the academic successes, problem solving skills, motor skills and attitude, affective specifications like motivation and self-efficiency of the students. © The Turkish Online Journal of Educational Technology.en_US
dc.language.isoengen_US
dc.publisherSakarya Universityen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectComputer aided educationen_US
dc.subjectDocument analysisen_US
dc.subjectEducational computer gamesen_US
dc.subjectIntegrationen_US
dc.titleEfficiency and tendency of the educational computer games in education: A document reviewen_US
dc.typereviewen_US
dc.relation.journalTurkish Online Journal of Educational Technologyen_US
dc.contributor.departmentKırşehir Ahi Evran Üniversitesi, Eğitim Fakültesi, Bilgisayar ve Öğretim Teknolojileri Eğitimi Bölümüen_US
dc.identifier.volume2016en_US
dc.identifier.issueNovemberSpecialIssueen_US
dc.identifier.startpage836en_US
dc.identifier.endpage845en_US
dc.relation.publicationcategoryDiğeren_US


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