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dc.contributor.authorHamutoğlu, Nazire Burçin
dc.contributor.authorTopal, Murat
dc.contributor.authorSamur, Yavuz
dc.contributor.authorGezgin, Deniz Mertkan
dc.contributor.authorGriffiths, Mark D.
dc.date.accessioned2022-10-17T07:13:23Z
dc.date.available2022-10-17T07:13:23Z
dc.date.issued2020en_US
dc.identifier.citationHamutoğlu, N. B., Topal, M., Samur, Y., Gezgin, D. M., & Griffiths, M. D. (2020). The development of the online player type scale: Construct validity and reliability testing. International Journal of Cyber Behavior, Psychology and Learning (IJCBPL), 10(1), 15-31.en_US
dc.identifier.issn21557136
dc.identifier.urihttps://doi.org/10.4018/IJCBPL.2020010102
dc.identifier.urihttps://hdl.handle.net/20.500.12513/4646
dc.description.abstractThe present study outlines the development of the Online Player Type Scale (OPTS) utilizing a motivational taxonomy developed. This taxonomy was comprehensively reviewed to create scale items, and the conceptual framework of the scale was defined. The study group was comprised of 1,479 students attending grades 5 to 8 of a private school. A purposive sampling method was used to recruit the study group, and playing any videogame frequently was the criterion to be included in the sample. The construct validity and reliability testing showed the OPTS comprised four factors: achievement-oriented (ACH), socialization-oriented (SOC), exploration-oriented (EXP), and competition-oriented (COMP). The Cronbach alpha internal consistency coefficients and composite reliability coefficients were 0.89 and 0.99 for KIL, 0.83 and 0.98 for EXP, 0.83 and 0.98 for SOC, and 0.94 and 0.99 for ACH. It is concluded that the Online Player Type Scale is a valid and reliable instrument for assessing gaming motivation. Copyright © 2020, IGI Global.en_US
dc.language.isoengen_US
dc.publisherIGI Globalen_US
dc.relation.isversionof10.4018/IJCBPL.2020010102en_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectGaming motivationen_US
dc.subjectGaming player typesen_US
dc.subjectMassively multiplayer online gamesen_US
dc.subjectOnline gamingen_US
dc.subjectOnline player type scaleen_US
dc.subjectPsychometric testingen_US
dc.subjectReliability testingen_US
dc.subjectValidity testingen_US
dc.titleThe development of the online player type scale: Construct validity and reliability testingen_US
dc.typearticleen_US
dc.relation.journalInternational Journal of Cyber Behavior, Psychology and Learningen_US
dc.contributor.departmentEğitim Fakültesien_US
dc.contributor.authorIDNazire Burçin Hamutoğlu / 0000-0003-0941-9070en_US
dc.identifier.volume10en_US
dc.identifier.issue1en_US
dc.identifier.startpage15en_US
dc.identifier.endpage31en_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US


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